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- enum
- {
- TYPE_SOUND=0x110,
- TYPE_PARTICLE_SYSTEM,
- TYPE_EXPLODE,
- TYPE_EXP_SPHERE,
- TYPE_SHADOW,
- TYPE_FAO_MESH,
- TYPE_SUBDIV_MESH,
- TYPE_CARTOON_MESH,
- TYPE_DPBLEND_SPHERE
- };
-
- #include "..\lights\lights.h"
- #include "..\viewport\viewport.h"
-
- #include "color_particle.h"
- #include "ps.h"
- #include "sound.h"
- #include "dpblend_sphere.h"
- #include "exp_sphere.h"
- #include "explode.h"
- #include "shadow.h"
- #include "fao_mesh.h"
- #include "subdiv_mesh.h"
- #include "cartoon_mesh.h"
-